Tag: https://gdconf.com/

Jun 02
Evolving Mixed Reality: Designing on the Real World

In this 2019 VRDC talk, toolsmiths from Unity, Magic Leap, and Microsoft Research…

Jun 01
'Rocket League': Scaling for Free to Play

In this 2021 Online Game Technology Summit session, Psyonix’s Matthew Sanders explores…

May 31
Animation for VR

In this 2021 GDC talk, Evil Eye Pictures’ Elizabeth Kupfer goes over some…

May 30
One Frame in 'Halo Infinite'

In this 2022 GDC session, 343 Industries – Microsoft’s Daniele Giannetti…

May 29
Classic Game Postmortem: 'Q*bert'

In this 2022 GDC session, designer and programmer Warren Davis describes the history…

May 28
Solo Development: Myths, Reality and Survival Strategies

In this 2022 GDC session, panelists deconstruct the solo-development journey through…

May 27
A Hotline for the Games Industry: Lessons Since 2020

In this 2022 GDC session, the Games and Online Harassment Hotline’s Jae Lin and…

May 26
Knocking on Death's Door: Designing a New Bunker for 'Horizon Forbidden West'

In this 2022 Level Design Summit session, Guerrilla’s Blake Rebouche goes in-depth…

May 25
How a Time Loop Influenced 'Deathloop's' Narrative Design

In this 2022 GDC talk, Arkane Lyon’s Pawel Kroenke breaks down the narrative design of…

May 24
Games Subscriptions: Is the "Netflix of Games" Inevitable and What Does It Mean for Developers?

In this 2022 GDC talk, Ampere Analysis’ Piers Harding-Rolls examines the…