It’s time for another #GDCrewind, in today’s clip Adriana Martinez breaks down three things that the team at Sucker Punch needed … source
What defines horror? For Al Yang and the team working on Silent Hill f it was the tension in the gameplay. Check out the clip and then watch the whole session only on GDC Vault. #GDCRewind source
Samantha Béart, BAFTA Breakthrough honoree and voice behind Karlach in Baldur’s Gate 3, reveals details about Craig Mazin’s TV adaptation plans and shares insights from 260 hours of motion capture work. 🔔 Subscribe to GDC: https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ 🎙️ Listen to more GDC Side Quest episodes: https://gamedeveloper.podbean.com/e/gdc-side-quest-crafting-clair-obscur-expedition-33-s-mournful-tale-ft-jennifer-svedeberg-yen/ 🎮 Explore game development resources: https://reg.gdconf.com/2026-SOTI Join us for an […]
Our GDC YouTube channel is back! Stay tuned for weekly updates with GDC Side Quest, sessions from GDC, and maybe a … source
If Kuttenberg was the design bottleneck what did that mean for the rest of Kingdom Come: Deliverance II? Check out today’s #GDCrewind and watch the full session on GDC Vault! Supporting Thousands of NPCs in ‘Kingdom Come: Deliverance’ & ‘Kingdom Come: Deliverance II’ https://bit.ly/4fPn2Wq source
Getting ready to market your games multi-platform release? Asim Tanvir (Director of Marketing & Partnerships, Kinetic Games) shares some key takeaways from when Phasmophobia launched on consoles in today’s #GDCrewind Catch the whole session on GDC Vault | Launching ‘Phasmophobia’ on Consoles (and Somehow Not F**king It Up) source
Experience the GDC Developers Concert 2026, a celebration of video game music featuring live orchestral performances of iconic … source
How does Outersloth judge submissions? Victoria Tran breaks it down in today’s #GDCrewind from the GDC 2026 session ‘Game … source
Why do joint analysis sessions? David Benefield goes over what they did for Avowed in this clip from ‘Avowed’ Branching … source
During the development of Darkest Dungeon 2, the development team discovered some issues that arose from using hexagon-shaped tiles. #GDCrewind Watch the full session on GDC Vault! https://gdcvault.com/ source