Tag: https://gdconf.com/

Oct 30
False Start #1 – Fixing Axis-Aligned SVOs with Rotated Volumes

Designing fixed wing flight in Keeper certainly had some roadblocks, watch today’s #GDCRewind to find out what the team did to solve one of them. Want to experience sessions like this? GDC 2027 passes are available now! 🔗 https://bit.ly/4fVtFHZ #GDC2027 source

Oct 29
Linear Sound Design | Clair Obscur: Expedition 33

Since each attack in Clair Obscur: Expedition 33 was like a mini-cinematic it allowed the sound team to embrace a linear sound … source

Oct 14
Making of a Brawler: Character Creation for ‘Brawl Stars’ Clip #2

What do Frank-N-Furter and The Fly have in common? They’re the shared DNA of a Brawl Stars character! Fernanda Oliveira explains in this #GDCrewind from Making of a Brawler: Character Creation for ‘Brawl Stars’. Check out the full session on GDC Vault. https://gdcvault.com/ source

Oct 13
Designing POIs (Points of Interest) for ‘The Outer Worlds 2’ Clip #1

In today’s #gdcrewind Dan Qiao (Staff Area Designer, Obsidian Entertainment) walks us through some of the process behind … source

Oct 12
Supporting Thousands of NPCs in ‘Kingdom Come Deliverance’ & ‘Kingdom Come Deliverance II’

NPCs in KCD2 have their own paths and lives they follow whether or not the player interacts with them. Watch today’s … source

Oct 11
Key takeaways from Clair Obscur Audio Post Mortem | GDC 2026

What were some of the key takeaways that the audio team had from working on Clair Obscur: Expedition 33? One was keeping the audio pipeline simple, watch the clip and find out the others. Wanna learn more? Watch the full session on GDC Vault! Session | ‘Clair Obscur: Expedition 33’: An Audio Postmortem source

Oct 10
KCD2 | Crime Perception Volumes

How did the team behind KCD2 handle things like crime perception at far LOD vs middle LOD? Check out today’s #GDCRewind … source

Oct 09
Teaching Faction Behavior | Ghost of Yotei

How did the team designing Ghost of Yotei teach faction behavior in the during the early moments of the game? Watch today’s … source

Oct 05
What Indie Game Publishers Really Think: 15 Years of Industry Insights from Finji’s Rebekah Saltsman

How many times have you posed a question like this: “What do indie publishers think about?” Finji co-founder and CEO Rebekah … source

Oct 04
What Indie Game Publishers Really Think clip

Why do large platforms need indie games? Rebekah Saltsman has some insight into the answer. Check out this clip from GDC … source