Tag: https://gdconf.com/

Aug 17
Meaningful Reasons to Wander – Ghost of Yotei Clip #1

It’s time for another #GDCrewind, in today’s clip Adriana Martinez breaks down three things that the team at Sucker Punch needed … source

Aug 16
Defining Horror as Tension | Silent Hill f

What defines horror? For Al Yang and the team working on Silent Hill f it was the tension in the gameplay. Check out the clip and then watch the whole session only on GDC Vault. #GDCRewind source

Aug 15
260 Hours of MoCap: Baldur’s Gate 3’s Karlach Actor on Game Performance | GDC Side Quest

Samantha Béart, BAFTA Breakthrough honoree and voice behind Karlach in Baldur’s Gate 3, reveals details about Craig Mazin’s TV adaptation plans and shares insights from 260 hours of motion capture work. 🔔 Subscribe to GDC: https://www.youtube.com/channel/UC0JB7TSe49lg56u6qH8y_MQ 🎙️ Listen to more GDC Side Quest episodes: https://gamedeveloper.podbean.com/e/gdc-side-quest-crafting-clair-obscur-expedition-33-s-mournful-tale-ft-jennifer-svedeberg-yen/ 🎮 Explore game development resources: https://reg.gdconf.com/2026-SOTI Join us for an […]

Aug 14
GDC 2026 | GDC Side Quest | Samantha Beart

Our GDC YouTube channel is back! Stay tuned for weekly updates with GDC Side Quest, sessions from GDC, and maybe a … source

Aug 13
Designing Kuttenberg City Around Design Constraints | KCD 2

If Kuttenberg was the design bottleneck what did that mean for the rest of Kingdom Come: Deliverance II? Check out today’s #GDCrewind and watch the full session on GDC Vault! Supporting Thousands of NPCs in ‘Kingdom Come: Deliverance’ & ‘Kingdom Come: Deliverance II’ https://bit.ly/4fPn2Wq source

Aug 12
Key Marketing Takeaways for Multi-Platform Launches | Phasmophobia

Getting ready to market your games multi-platform release? Asim Tanvir (Director of Marketing & Partnerships, Kinetic Games) shares some key takeaways from when Phasmophobia launched on consoles in today’s #GDCrewind Catch the whole session on GDC Vault | Launching ‘Phasmophobia’ on Consoles (and Somehow Not F**king It Up) source

Aug 11
GDC Concert 2026: Journey, Hades II, Expedition 33 | Austin Wintory & Troy Baker

Experience the GDC Developers Concert 2026, a celebration of video game music featuring live orchestral performances of iconic … source

Jul 23
How Outersloth Judges Submissions

How does Outersloth judge submissions? Victoria Tran breaks it down in today’s #GDCrewind from the GDC 2026 session ‘Game … source

Jul 10
Shifting from QA Testing to Analyzing Clip #2

Why do joint analysis sessions? David Benefield goes over what they did for Avowed in this clip from ‘Avowed’ Branching … source

Jul 09
Evolving Worlds from the Crumbling Chaos Clip #3

During the development of Darkest Dungeon 2, the development team discovered some issues that arose from using hexagon-shaped tiles. #GDCrewind Watch the full session on GDC Vault! https://gdcvault.com/ source