Tag: https://gdconf.com/

Dec 28
Sink or Swim: How to Build and Validate AA Games Fast

Carina Kom left her corporate job to co-found a crypto gaming studio and produce its…

Dec 27
Learning From Loss: Designing the Experimental Narrative of 'Before Your Eyes'

Before Your Eyes began its life as a simple student project with an innovative idea,…

Dec 26
Devising Stories as an Ensemble

Creating stories for games is a team effort, but what happens when we stop thinking as…

Dec 25
Empowerment Playbook: Making and Measuring Change in the Games Industry

In this GDC 2023 talk, Stephanie Fisher and Alison Harvey outline the concrete and…

Dec 24
Boss Mode: Making the Most of Your Manager

Welcome to your new job! Here’s your computer, your password and… your…

Dec 23
Assessment Games

Games are fun entertainment. Tests are boring but useful. What if we combined the best…

Nov 25
The Best and Most 'Stealable' Mechanics from Tabletop RPGs

This 2023 Game Narrative Summit session explores unique and innovative mechanics in…

Nov 24
Creating Narrative VFX in 'Temtem'

In this 2023 Visual Effects Summit session, learn how the VFX team at Crema brought…

Nov 23
Indie Starter Kit: The Basics of Founding a Successful Games Company

Note: This is a re-upload of a previous talk to address a sync issue.] Whether…

Nov 22
'The Looker': The Art of Parody Against the Menace of Goofiness

Why would anyone care about the parody of a game that came out seven years prior? As…