Tag: https://gdconf.com/

Dec 22
Visual Effects Summit: Lessons in Lens Flares

This 2024 Visual Effects Summit session seeks to demystify the complex visual behaviors associated with lens flares, examining the most commonly observed lens flare elements, providing simple explanations for their behaviors as well as a conceptual understanding of the interaction between light, the camera lens and the image sensor. GDC returns to San Francisco in […]

Dec 21
Independent Games Summit: A Case for Making Your Own Engine

There are a nearly endless set of engines to choose from out, from massive AAA behemoths like Unreal to much smaller engines … source

Dec 20
The Way We Work: Embracing Human Sustainability in Game Development

In “The Way We Work – Embracing Human Sustainability in Game Development” micro-talks, hear from industry leaders tackling these institutional problems as they lead, build, and run studios. Learn real-world examples and strategy on how to successfully build worker autonomy in the hybrid workplace. Attending leaders will learn how to shift to people-first solutions, develop […]

Dec 19
How to Launch an Online Game and Still Attend the Launch Party

Launch day for an online game is a very exciting time, but often not in a good way for the online or service engineering team. source

Nov 20
GDC 2025 alt.ctrl.GDC submissions are now open! #GDC2025 #AltCtrlGDC #GameDev #videogames

Calling all game devs! GDC 2025’s alt.ctrl.GDC is back! Think you can create the most unusual game controller? Show us what … source

Nov 19
The Marketing Money Talk: How to Budget Your Indie Game’s Promotion Campaign

A lot of indie devs have to work with small budgets to promote their game, so it’s key to spend every penny wisely! This GDC 2024 … source

Nov 18
Partner with the Game Developers Conference | 17-21 March, 2025

Partner with the Game Developers Conference to reach the most targeted audience of game professionals. Read more about … source

Nov 17
‘Little Learning Machines’ Postmortem: A Game About Training Neural Networks

Recent developments in Reinforcement Learning (RL) have resulted in near-human ability in competitive games such as Go, … source

Nov 16
Brawl Stars’: Learnings from the Removal of Loot Boxes

In this GDC 2024 talk, Frank Keienburg, General Manager for ‘Brawl Stars’ and Frank Yan, Game Designer of ‘Brawl Stars’ … source

Nov 15
Finding Space For Sound: Acoustics in ‘Avatar: Frontiers of Pandora’

It’s been 5 years since Massive Entertainment showed how the Snowdrop Engine delivered high-fidelity environmental acoustic effects for “Tom Clancy’s The Division 2”. With “Avatar: Frontiers of Pandora” these technologies had to be adapted or re-designed to a planetary scale, while also maintaining their fidelity at a city scale. Not only was this achieved, but […]