This 2024 Visual Effects Summit session seeks to demystify the complex visual behaviors associated with lens flares, examining the most commonly observed lens flare elements, providing simple explanations for their behaviors as well as a conceptual understanding of the interaction between light, the camera lens and the image sensor. GDC returns to San Francisco in […]
There are a nearly endless set of engines to choose from out, from massive AAA behemoths like Unreal to much smaller engines … source
In “The Way We Work – Embracing Human Sustainability in Game Development” micro-talks, hear from industry leaders tackling these institutional problems as they lead, build, and run studios. Learn real-world examples and strategy on how to successfully build worker autonomy in the hybrid workplace. Attending leaders will learn how to shift to people-first solutions, develop […]
Launch day for an online game is a very exciting time, but often not in a good way for the online or service engineering team. source
Calling all game devs! GDC 2025’s alt.ctrl.GDC is back! Think you can create the most unusual game controller? Show us what … source
A lot of indie devs have to work with small budgets to promote their game, so it’s key to spend every penny wisely! This GDC 2024 … source
Partner with the Game Developers Conference to reach the most targeted audience of game professionals. Read more about … source
Recent developments in Reinforcement Learning (RL) have resulted in near-human ability in competitive games such as Go, … source
In this GDC 2024 talk, Frank Keienburg, General Manager for ‘Brawl Stars’ and Frank Yan, Game Designer of ‘Brawl Stars’ … source
It’s been 5 years since Massive Entertainment showed how the Snowdrop Engine delivered high-fidelity environmental acoustic effects for “Tom Clancy’s The Division 2”. With “Avatar: Frontiers of Pandora” these technologies had to be adapted or re-designed to a planetary scale, while also maintaining their fidelity at a city scale. Not only was this achieved, but […]