In this 2023 Visual Effects Summit session, learn how the VFX team at Crema brought the VFX of Temtem to life by giving each … source
Note: This is a re-upload of a previous talk to address a sync issue.] Whether starting your first company or your third, this GDC … source
Why would anyone care about the parody of a game that came out seven years prior? As it turns out, there are some solid reasons … source
The main game production challenge is more than ever about the artist’s ability to produce a massive amount of quality content. source
In this GDC 2023 session, Zach Bohn, Sr. Staff Technical Designer at Santa Monica Studio, discusses the development of God of … source
This 2023 Level Design Summit session teaches designers how to pull the player into a character (regardless of genre) and give … source
The benefits of mentorship are clear for mentees: It provides them with support in navigating what can be a strange new industry, … source
Fortnite’s quest team was underwater, struggling to deliver to the millions of Fortnite players who expected a steady stream of quest content. In order to meet the need for faster, more flexible quest development, the team empowered designers to edit their own tools using Blueprint-driven Editor Utility Widgets, which are implemented entirely in Unreal Engine’s […]
This GDC 2023 session gives insight into the origins of hip hop and its cross-section with games, focusing on the pillar of the emcee and their literary techniques. Those selfsame techniques are applied to game story structure and written dialogue. Musical examples demonstrate the rhetorical techniques and structures that hip hop artists utilize, while game […]
In this GDC 2023 fireside chat, Wizards of the Coast President Cynthia Williams and Bonfire Studios’ Min Kim discuss how the … source