Tag: https://gdconf.com/

Oct 09
Interactive Pacing from the Museum Flashback in 'The Last of Us Part II'

In this 2022 Game Narrative Summit session, Obsidian’s Evan Hill showcases the pacing techniques used in the Museum … source

Oct 08
Build Your Career in Games Like It's an RPG

In this 2022 GDC session, seasoned game developers from Phoenix Labs, USC Games, PUBG Corporation, and Wizards of the … source

Oct 07
Mission Driven Games: Developing a Better World

In this 2022 Fair Play Summit session, speakers examine methods and approaches to build a better world with games at an … source

Oct 06
Ghost in the Empathy Machine: Exploring Player-Character Connection in Life is Strange: True Colors

In this 2022 GDC session, Deck Nine Games’ Zak Garriss and Jon Zimmerman explore the evolution of empathy as a fundamental … source

Oct 05
Don't Make My Job Easy: Effectively Pitching to Publishers

In this GDC 2022 session, Armor Games Studios’ August Brown has an honest conversation about how publishers actually … source

Oct 04
Simulating Tropical Weather in 'Far Cry 6'

In this 2022 GDC session, Ubisoft Montreal’s Emily Zhou and Ubisoft Toronto’s Colin Weick describe the techniques and systems … source

Oct 03
The Burden of Proof: Narrative Deduction Mechanics for Detective Games

In this GDC 2022 session, inkle’s Jon Ingold outlines how Overboard!’s deduction system works, and show how it tackles the … source

Oct 02
Anti-Crunch: Patterns and Practices

In this 2022 Production Essentials Summit talk, Pragma Platform, Inc.’s Chris Cobb dives into several strategies he and his team … source

Oct 01
Dreamscaper: Killer Combat on an Indie Budget

In this GDC 2022 session, Afterburner Studios’ Ian Cofino walks through the process of creating a satisfying combat system on a … source

Sep 30
Don't Talk to Me or My Baby Ever Again: Negotiating Challenging Collaboration

In this 2022 Independent Games Summit session, Sweet Baby Inc’s Kim Belair (CEO) and David Bedard (COO) take the audience … source