Tag: https://gdconf.com/

Oct 19
Four Day Workweek: We Did It! What Now?

In this 2022 Independent Games Summit talk, several indie studios who have implemented a four-day week discuss the … source

Oct 18
Environment Design as Visual Storytelling: Theory and Practice

In this 2021 GDC talk, Rockstar North’s Miriam Bellard discusses the effect of the 3D environment on the cinematic experience, … source

Oct 17
Composing for Chinese Instruments

In this 2021 GDC talk, composer Ian Chen offers a quick walkthrough on writing for traditional Chinese instruments, and how they … source

Oct 16
Designing for Inclusivity in 'The Sims'

In this GDC 2022 talk, Electronic Arts’ Catharina Mallet explains how The Sims’ development team operates on a daily basis to … source

Oct 15
Narrative Breadcrumbs: Guiding the Player Experience with Live Events

In this 2021, Free to Play Summit talk, King’s lead for narrative design in Stockholm will walk you through how narrative can best … source

Oct 14
Ambisonics and the Great Outdoors

In this 2022 Audio Summit session, Team Audio’s Blair Devereaux discusses why ambisonics are the key to the next generation of … source

Oct 13
Hair Art in Games: Aesthetics Difference between Eastern and Western

In this 2022 Art Direction Summit talk, NetEase’s Hao Luo and Xiaoying Fu introduce the differences between Eastern and … source

Oct 12
Bringing Players Together: Building Cross Play for 'Destiny 2'

In this 2022 GDC talk, Bungie’s Jon Chu provides a case study of the experience the team went through in bringing their players … source

Oct 11
'Unpacking': The Fun Behind the Foley

In this 2022 GDC talk, Witch Beam’s Jeff van Dyck journeys through the unexpected complexity he and his wife Angela encountered while they produced 14,000 foley audio files for Unpacking. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing […]

Oct 10
How Web3 Games Work (and Sadly Don't)

In this GDC 2022 session, Alliance’s William Robinson explores the failings of some Web3 games—including pyramid schemes, … source