In this 2022 Game Narrative Summit talk, Talespinners’ Michelle Clough dives into a new framework for writing and designing romantic/sexual content in games, with similar structure but more flexibility and more character/narrative weight than “kindness coins.” GDC returns to San Francisco this March 20-24, 2023, and registration is now open! For more information, be sure […]
Marina Díez reveals that she will host IGF 2023 in this video, which also includes highlights from last year’s Independent Games … source
In this 2021 Community Management Summit session, Schell Games’ Adam Kuta shares how he uses Discord to create … source
In this GDC 2022 session, a diverse group of game developers share their experiences with neurodivergence while developing … source
In this 2022 Art Direction Summit session, Guerrilla’s Roland Ijzermans takes viewers on an in-depth journey from the initial … source
In this GDC 2021 session, veteran AAA technical designers—who have helped build many of the games you’ve studied and played over the past 2 console generations—discuss what it is like bridging the gap between game design and engineering and how it differs from what you may expect. Head to GDC Vault (http://www.gdcvault.com) for the latest […]
In this 2021 Machine Learning Summit talk, Netease’s Yu Ding describes a novel approach, relying on deep learning technologies, to automatically synthesize high-quality and life-like full-body animations for talking NPCs. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing […]
In this GDC 2021 talk, Polystream’s Adam Billyard shares who have been the biggest players in cloud gaming from over the past decade, and what we know of and can learn from their technology and business stories. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to […]
In this 2022 Animation Summit talk, Eidos Montreal’s Simon Habib presents the innovations that were implemented to ensure that the performance-driven narrative of Marvel’s Guardians of the Galaxy was realistic and could depict a wide range of believable emotions. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos […]
In this 2022 Fair Play Summit session, three presenters walk through a real-life example of how ‘Star Stable Online’ utilized AI, … source