Tag: https://gdconf.com/

Apr 22
No Mavericks, No Martyrs: Sustainable, Collaborative Production

In this 2022 Production Essentials Summit talk, Obsidian Entertainment’s Carrie Patel examines how the unchecked enthusiasm of mavericks and martyrs can sabotage a team, healthier approaches that can foster sustainable and collaborative passion, and practical steps leads and producers can take to steer devs in a more productive direction without squashing their joy for their […]

Apr 21
2023 Game Developers Choice Awards (GDCA)

Elden Ring, the acclaimed action role-playing game from renowned game director Hidetaka Miyazaki and fantasy writer George … source

Apr 20
Being Successful with Open Source in Game Development

In this 2022 Open Source Game Development Summit session, Google Cloud’s Mark Mandel and April Kyle Nassi review the … source

Apr 19
From Box Products to Live Service: How 'Destiny 2' Transformed Bungie

In this GDC 2022 talk, Bungie’s Justin Truman dives into many of the changes and learnings needed to convert a studio used to building traditional AAA box products into a more authentic, modern Live service organization. This talk will take an interdisciplinary approach to discuss the process, mindset, and cultural changes required as Bungie transformed […]

Apr 18
The Many Dimensions of Kirby

In this GDC 2023 talk, developers Shinya Kumazaki and Tatsuya Kamiyama discuss how they brought traditional Kirby gameplay … source

Apr 02
Winners Montage: Independent Games Festival Awards 2023

Cosmo D Studios’ Betrayal At Club Low won the Seumas McNally Grand Prize for Best Independent Game at the 25th annual … source

Apr 01
Winners Montage: 2023 Game Developers Choice Awards

Elden Ring, the acclaimed action role-playing game from renowned game director Hidetaka Miyazaki and fantasy writer George … source

Mar 12
Finding Harmony in Anime Style and Physically Based Rendering

In this 2022 Technical Artist Summit talk, NetEase Games’ Chen Zhou focuses on rendering techniques for creating a … source

Mar 04
How Great Key Art Can Lead to Doubling Marketing Numbers

In this 2021 GDC talk, Graffiti Games’ Alex Van Lepp shares the effectiveness of good key art and why your studio should allocate … source

Feb 25
Designing the Museum Flashback: 'The Last of Us Part II'

In this 2022 Level Design Summit talk, Evan Hill breaks down his contributions as Level Designer for “Museum Flashback” level in … source