In this 2022 Production Essentials Summit talk, Obsidian Entertainment’s Carrie Patel examines how the unchecked enthusiasm of mavericks and martyrs can sabotage a team, healthier approaches that can foster sustainable and collaborative passion, and practical steps leads and producers can take to steer devs in a more productive direction without squashing their joy for their […]
Elden Ring, the acclaimed action role-playing game from renowned game director Hidetaka Miyazaki and fantasy writer George … source
In this 2022 Open Source Game Development Summit session, Google Cloud’s Mark Mandel and April Kyle Nassi review the … source
In this GDC 2022 talk, Bungie’s Justin Truman dives into many of the changes and learnings needed to convert a studio used to building traditional AAA box products into a more authentic, modern Live service organization. This talk will take an interdisciplinary approach to discuss the process, mindset, and cultural changes required as Bungie transformed […]
In this GDC 2023 talk, developers Shinya Kumazaki and Tatsuya Kamiyama discuss how they brought traditional Kirby gameplay … source
Cosmo D Studios’ Betrayal At Club Low won the Seumas McNally Grand Prize for Best Independent Game at the 25th annual … source
Elden Ring, the acclaimed action role-playing game from renowned game director Hidetaka Miyazaki and fantasy writer George … source
In this 2022 Technical Artist Summit talk, NetEase Games’ Chen Zhou focuses on rendering techniques for creating a … source
In this 2021 GDC talk, Graffiti Games’ Alex Van Lepp shares the effectiveness of good key art and why your studio should allocate … source
In this 2022 Level Design Summit talk, Evan Hill breaks down his contributions as Level Designer for “Museum Flashback” level in … source