Tag: https://gdconf.com/

Sep 12
Gorillaz, Monkees, K/DA, and OFK: Creating Virtual Identity

A designer and their virtual creation onstage, together. Chances are you have one or more relationships with virtual characters in … source

Sep 02
Modernizing Rendering at Supercell

In this GDC 2023 talk, gain a view into the process of implementing a new core rendering framework at Supercell, and walk them … source

Sep 01
Lost XP: Why Junior Game Developers Quit and How to Help

In this GDC 2023 session, examine recent empirical data, existing industry interventions, and explore new solutions to keep talented and diverse game developers in the industry. The all-virtual GDC Showcase is happening this June 27-29! For more information, be sure to visit our website and follow the #GDCShowcase hashtag on social media. Subscribe to the […]

Aug 31
Mentorship Cheat Code: Raising Diverse Talent in the Games Industry

In this GDC 2023 session, a diverse group of industry professionals will share their experiences with mentorship, whether as … source

Aug 30
Benefits of Missing Out: What 'Cyberpunk 2077' Taught Us About Non-Linear Level Design

In this 2023 Level Design Summit talk, gain an overview of the design intentions behind the levels in the game, and look at how … source

Aug 29
Play With Your Audience: Enhancing Your Social Strategy Through Theater

In this 2023 Community Management Summit talk, learn how to incorporate techniques used by performers to better connect with … source

Aug 28
GDC Q&A: How to Submit a Talk, Session or Panel to GDC 2024

In this 2023 GDC Showcase roundtable, esteemed game developer and GDC Advisory Board member, Kimberly Voll, shares best … source

Aug 27
Open Salaries: Ensuring Equitable Pay Through Pay Transparency

What would happen if someone leaked one’s company’s full compensation information to their entire company? A growing … source

Aug 26
Advocacy Microtalks: Cultivate Your Karass

In this GDC 2023 talk, meet six game creators who are challenging what’s possible—advocating through their own work on how to expand the idea of what games can be and how they’re made. Some of these presentations are serious, some silly. Some will encourage you to engage with your community, others will encourage you to […]

Aug 25
The Design of HoloVista: Crafting Mechanics for Immersive Storytelling

In this GDC 2022 talk, lead designer Scott Jon Siegel walks through the collaborative design process that led to the new team’s award-winning first title, from their earliest meetings in a San Francisco coffee shop, to the design’s final mid-production, mid-pandemic pivots as they approached its 2020 release. Subscribe to the GDC newsletter and get […]