There were only four programmers behind Clair Obscur: Expedition 33: How did they do it?
In this 2026 GDC Festival of Gaming session, go behind the scenes of programming the award-winning RPG with Sandfall Interactive’s Tom Guillermin and Florian Torres.
With a scope of 30+ hours of story content and an equal amount of side content, the team aimed to give designers maximum creative freedom by enabling them to create and combine gameplay elements. Explore the technical choices made to support that goal, the challenges they faced along the way, and how it all came together to make one of the year’s biggest games.
GDC returns this March 1-5, 2027, in San Francisco!
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