In this 2022 GDC session, the Games and Online Harassment Hotline’s Jae Lin and Anita Sarkeesian offer a retrospective on … source
In this 2022 Level Design Summit session, Guerrilla’s Blake Rebouche goes in-depth explaining the creation and iteration process of the new Horizon Forbidden West quest, “Death’s Door.” Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing list: http://www.gdconf.com/subscribe Follow […]
In this 2022 GDC talk, Arkane Lyon’s Pawel Kroenke breaks down the narrative design of Deathloop and shows how its themes and systems were influenced by the unique challenges of a looping premise. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join […]
In this 2022 GDC talk, Ampere Analysis’ Piers Harding-Rolls examines the similarities and differences between services such as … source