Daniel Mullins Games’ Inscryption transcended expectations to win Game of the Year at the Game Developers Choice … source
The 24th annual IGF Awards, which took place at the Game Developers Conference in San Francisco, is part of the longest-running festival, summit, and showcase celebrating independent games and their creators. Here is a full list of the winners: Best Student Game Live Adventure (Live Adventure Team) Excellence in Design Inscryption (Daniel Mullins Games) Excellence […]
Winners were selected by the Game Developers Choice Awards-specific International Choice Awards Network (ICAN), which is an invitation-only organization, composed of leading game creators from all parts of the industry. Here is a full list of winners: Best Debut Iron Gate Studio for Valheim Best Visual Art Ratchet & Clank: Rift Apart (Insomniac Games / […]
In this 2021 GDC session, Square Enix’s Fabien Gravot shares how, for Final Fantasy VII Remake, they developed a new replay … source
In this 2021 GDC session, BlitWorks’ Guillermo NWDD García Romero describes in detail the implementation of propagation net code in Spelunky 2. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game […]
In this 2019 GDC session, labor organizations host a Q&A session about unions and employment rights in gaming and … source
In this 2019 Visual Effects Bootcamp session, id Software’s Wirginia Romanowska covers how to grow and improve yourself at all stages of your VFX career. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental […]
In this 2019 Board Game Design Day session, game UX expert Jason Schklar presents a summary of findings during a series of … source
In this 2019 Math for Game Developers session, Freehold Games’ Brian Bucklew and others walk through the novel, multi-pass … source
In these 2019 Level Design Workshop sessions, Jerry Belich and Andrew Yoder rapid fire some lessons learns from applying … source