Tag: https://gdconf.com/

Jun 24
What Can Game Designers Learn from Competitive Reality Shows

In this 2021 GDC session, York University’s Yifat Shaik shares how game studios can learn a lot from the strategic gameplay, emergent narrative, and complex play experience that competitive reality shows provide. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC […]

Jun 23
Using Lean Analytics to Make Better Games

In this 2019 GDC session, SocialPoint’s Aviv Stern demonstrates how they used data to help studios understand their users … source

Jun 22
Why My Students Design Escape Rooms

In this 2021 Educators Summit session, Northeastern University’s Samuel Liberty shares how designing escape rooms can help … source

Jun 21
The 'Flappy Bird' That Laid the Golden Egg: Success in Hyper-Casual

In this 2019 GDC session, Double Coconut’s David Fox pulls back the curtain on hyper-casual games and looks at how this all really works and where quality really matters. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover […]

Jun 20
Building an Expansive 'Star Wars' World in Mobile VR

In this 2021 Entertainment VR/AR session, ILMxLAB’s Romain Deciron and Jeff Grebe discuss the technical aspects of bringing … source

Jun 19
Games that Care: Lessons from Teaching Grief-Based Game Design

In this 2019 GDC session, University of Tampere’s Sabine Harrer introduces methods, risks, and outcomes of the development … source

Jun 18
The Subtle Art of Not Making VFX

In this 2021 Visual Effects Summit session, The Coalition’s Mandy Morland discusses some key learnings on how to be a … source

Jun 17
Winners Montage: Independent Games Festival Awards 2022

Daniel Mullins Games’ horror puzzle game Inscryption won the Seumas McNally Grand Prize for Best Independent Game at the … source

Jun 16
Winners Montage: Game Developers Choice Awards 2022

Daniel Mullins Games’ Inscryption transcended expectations to win Game of the Year at the Game Developers Choice … source

Jun 15
The 2022 Independent Games Festival Awards (Full Video)

The 24th annual IGF Awards, which took place at the Game Developers Conference in San Francisco, is part of the longest-running festival, summit, and showcase celebrating independent games and their creators. Here is a full list of the winners: Best Student Game Live Adventure (Live Adventure Team) Excellence in Design Inscryption (Daniel Mullins Games) Excellence […]