In this 2019 Visual Effects Bootcamp session, id Software’s Wirginia Romanowska covers how to grow and improve yourself at all stages of your VFX career. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental […]
In this 2019 Board Game Design Day session, game UX expert Jason Schklar presents a summary of findings during a series of … source
In this 2019 Math for Game Developers session, Freehold Games’ Brian Bucklew and others walk through the novel, multi-pass … source
In these 2019 Level Design Workshop sessions, Jerry Belich and Andrew Yoder rapid fire some lessons learns from applying … source
This special Main Stage event at GDC 2022 features talks from Davina Mackey, David Anfossi, and Mike Wilson. GDC returns to … source
In this GDC 2021 session, Pixel Toys Ltd’s James Horn explains how developers can practically use established theater techniques to redefine their pre-production processes, create intimacy, immersion and connection through their narrative and storytelling. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! […]
In this 2019 Audio Bootcamp session, sound librarian Stephan Schulz investigates how to maximize the impact of virtual reality … source
In this 2021 Game Narrative Summit session, Secret Lab’s Jon Manning and Dinosaur Comics’ Ryan North explore how to build systems for faster, reactive, and more sustainable narrative development. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the GDC mailing list: […]
In this 2019 VRDC talk, toolsmiths from Unity, Magic Leap, and Microsoft Research discuss the challenges of enabling this MR … source
In this 2021 Online Game Technology Summit session, Psyonix’s Matthew Sanders explores the Online Services preparation needed to support the more than 1-million concurrent players and follows the journey to get there. Head to GDC Vault (http://www.gdcvault.com) for the latest video-on-demand sessions from GDC 2022—with several GDC videos available to watch for free! Join the […]