In this 2021 GDC Community Management Summit session, Modulate’s Henry Howiie goes into the impact that voice chat can have on the players and company, as well as shift community management out of the category of being a pure cost center. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the […]
In this GDC 2019 session, Execution Labs’ Jason Della Rocca explores the fundamentals of business design so games and … source
In this 2021 GDC session, miHoYo CEO Haoyu Cai shares ideas behind the making of Genshin Impact, including the game’s … source
In this 2019 GDC session, Polyarc artist Corinne Scrivens shares what the studio went through while working on its cute mouse … source
In this GDC 2021 session, a series of microtalks analyze the obstacles of the hiring process, give insight into how companies think … source
In this 2019 GDC session, Bluepoint Games’ Peter Dalton will pull back the curtain on the process of remastering, refurbishing, … source
In this 2021 Game Narrative Summit session, Andrew Walsh looks at existing narrative models of ‘Press Y to cry’, ‘X to kiss’, or ‘O … source
Please welcome the host of the 2022 Game Developers Choice Awards at GDC: game designer Osama Dorias! In this short video, Osama shares his excitement for GDCA 2022 and how you can join at GDC or at home. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: […]
In this 2019 GDC session, One More Game’s Jamie Winsor shares how user story mapping is used to cut development waste and … source
In this 2021 Animation Summit video, Electronic Arts’ Henry Allen covers various new use-cases and applications in EA games … source