Tag: https://gdconf.com/

Jul 12
The Ever Increasing Impact of Voice Chat in Games

In this 2021 GDC Community Management Summit session, Modulate’s Henry Howiie goes into the impact that voice chat can have on the players and company, as well as shift community management out of the category of being a pure cost center. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the […]

Jul 11
Studio Design: Building a Foundation for Success and Avoiding Business Disaster

In this GDC 2019 session, Execution Labs’ Jason Della Rocca explores the fundamentals of business design so games and … source

Jul 10
'Genshin Impact': Crafting an Anime-Style Open World

In this 2021 GDC session, miHoYo CEO Haoyu Cai shares ideas behind the making of Genshin Impact, including the game’s … source

Jul 09
Engaging VR Storytelling: A 'Moss' Postmortem

In this 2019 GDC session, Polyarc artist Corinne Scrivens shares what the studio went through while working on its cute mouse … source

Jul 08
The Impossible Quest: Getting a Job in Games

In this GDC 2021 session, a series of microtalks analyze the obstacles of the hiring process, give insight into how companies think … source

Jul 07
Beyond the Remake of 'Shadow of the Colossus': A Technical Perspective

In this 2019 GDC session, Bluepoint Games’ Peter Dalton will pull back the curtain on the process of remastering, refurbishing, … source

Jul 06
Press Y to Cry: Generating Emotions in Videogame Narrative

In this 2021 Game Narrative Summit session, Andrew Walsh looks at existing narrative models of ‘Press Y to cry’, ‘X to kiss’, or ‘O … source

Jul 05
Introducing the GDCA 2022 Host: Osama Dorias

Please welcome the host of the 2022 Game Developers Choice Awards at GDC: game designer Osama Dorias! In this short video, Osama shares his excitement for GDCA 2022 and how you can join at GDC or at home. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: […]

Jul 04
User Story Mapping: Developing a Shared Understanding

In this 2019 GDC session, One More Game’s Jamie Winsor shares how user story mapping is used to cut development waste and … source

Jul 03
Environmental and Motion Matched Interactions; 'Madden', 'FIFA' and Beyond

In this 2021 Animation Summit video, Electronic Arts’ Henry Allen covers various new use-cases and applications in EA games … source