Tag: https://gdconf.com/

Jun 20
Building an Expansive 'Star Wars' World in Mobile VR

In this 2021 Entertainment VR/AR session, ILMxLAB’s Romain Deciron and Jeff Grebe discuss the technical aspects of bringing … source

Jun 19
Games that Care: Lessons from Teaching Grief-Based Game Design

In this 2019 GDC session, University of Tampere’s Sabine Harrer introduces methods, risks, and outcomes of the development … source

Jun 18
The Subtle Art of Not Making VFX

In this 2021 Visual Effects Summit session, The Coalition’s Mandy Morland discusses some key learnings on how to be a … source

Jun 17
Winners Montage: Independent Games Festival Awards 2022

Daniel Mullins Games’ horror puzzle game Inscryption won the Seumas McNally Grand Prize for Best Independent Game at the … source

Jun 16
Winners Montage: Game Developers Choice Awards 2022

Daniel Mullins Games’ Inscryption transcended expectations to win Game of the Year at the Game Developers Choice … source

Jun 15
The 2022 Independent Games Festival Awards (Full Video)

The 24th annual IGF Awards, which took place at the Game Developers Conference in San Francisco, is part of the longest-running festival, summit, and showcase celebrating independent games and their creators. Here is a full list of the winners: Best Student Game Live Adventure (Live Adventure Team) Excellence in Design Inscryption (Daniel Mullins Games) Excellence […]

Jun 14
The 2022 Game Developers Choice Awards (Full Video)

Winners were selected by the Game Developers Choice Awards-specific International Choice Awards Network (ICAN), which is an invitation-only organization, composed of leading game creators from all parts of the industry. Here is a full list of winners: Best Debut Iron Gate Studio for Valheim Best Visual Art Ratchet & Clank: Rift Apart (Insomniac Games / […]

Jun 13
'Final Fantasy VII' Remake: Automating Quality Assurance and the Tools for the Future

In this 2021 GDC session, Square Enix’s Fabien Gravot shares how, for Final Fantasy VII Remake, they developed a new replay … source

Jun 12
Breaking the Ankh: Deterministic Propagation Netcode in 'Spelunky 2'

In this 2021 GDC session, BlitWorks’ Guillermo NWDD García Romero describes in detail the implementation of propagation net code in Spelunky 2. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game […]

Jun 11
Lessons from Labor Union Organizers

In this 2019 GDC session, labor organizations host a Q&A session about unions and employment rights in gaming and … source