Tag: https://gdconf.com/

Aug 24
The Invisible Escape Room: Adapting Jack Ryan for Alexa

In this 2019 GDC session, game industry veteran Dave Grossman gives a rare overview of the unique game development … source

Aug 23
The Resilient Job Hunt: Addressing the 'Well of Doubts'

In this 2021 Game Career Seminar session, panelists come together to demystify the hiring process. Hear both general and … source

Aug 22
Research Methods to Improve Live Game Retention, D1 to D100

In this 2019 GDC session, expert UX researchers share their approaches to gathering actionable data—including how players’ … source

Aug 21
Developing a UX Mindset on Fortnite

In this 2019 UX Summit session, researcher Celia Hodent, PhD explains how adopting a user experience (UX) mindset—by … source

Aug 20
'Root': A Usability Postmortem

In this 2021 Board Game Design Summit session, Leder Games’ Joshua Yearsley tells some stories of Root’s development gone … source

Aug 19
Squad Coordination in 'Days Gone'

In this 2021 AI Summit session, Sony Bend Studio’s Tobias Karlsson details how groups of AI were coordinated in combat in … source

Aug 18
Lessons Learned in the Trenches: Developing Games as a Service

In this 2019 GDC session, Certain Affinity’s Richard Vogel discusses his journey as a studio director building Fallout 76, Battlecry, … source

Aug 17
The Defining Themes of the Modern Console Market

In this 2021 GDC session, Omdia’s Steven Bailey will provide insight into the themes that define the modern console market by … source

Aug 16
The VFX Process Behind 'Battleborn'

In this 2019 GDC session, Ashley Lyons discusses how cartoonish and 2D visual effects were integrated into the 3D environment of Battleborn. Register for GDC 2022, in-person in San Francisco, March 21-25, 2022: https://gdconf.com/passes-prices/?_mc=blog_x_gdcsfr_un_x_gdcsf_x_x-1 Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game […]

Aug 15
Beyond NPCs: AI for Game Operations

In this 2019 GDC session, Luke Dicken discusses how Zynga uses AI to support their portfolio of mobile games. Register for GDC … source