Tag: https://gdconf.com/

Aug 28
Beyond Gamification: Embodied Cognition for VR Games

In this 2019 GDC session, designer and researcher Claudio Pedica presents the design process behind hand and weapon … source

Aug 27
LUTious Color: Grading for Games

In this 2019 GDC session, Geeiz’s Izzy Gramp gives an introduction to color grading analytics and techniques in games. Register … source

Aug 25
Immersing with Music: Approaches to Musical Storytelling in 'Cyberpunk 2077'

In this 2021 GDC session, CD Projekt Red’s music director/composer Marcin Przybyowicz and senior composer P.T. Adamczyk … source

Aug 24
The Invisible Escape Room: Adapting Jack Ryan for Alexa

In this 2019 GDC session, game industry veteran Dave Grossman gives a rare overview of the unique game development … source

Aug 23
The Resilient Job Hunt: Addressing the 'Well of Doubts'

In this 2021 Game Career Seminar session, panelists come together to demystify the hiring process. Hear both general and … source

Aug 22
Research Methods to Improve Live Game Retention, D1 to D100

In this 2019 GDC session, expert UX researchers share their approaches to gathering actionable data—including how players’ … source

Aug 21
Developing a UX Mindset on Fortnite

In this 2019 UX Summit session, researcher Celia Hodent, PhD explains how adopting a user experience (UX) mindset—by … source

Aug 20
'Root': A Usability Postmortem

In this 2021 Board Game Design Summit session, Leder Games’ Joshua Yearsley tells some stories of Root’s development gone … source

Aug 19
Squad Coordination in 'Days Gone'

In this 2021 AI Summit session, Sony Bend Studio’s Tobias Karlsson details how groups of AI were coordinated in combat in … source

Aug 18
Lessons Learned in the Trenches: Developing Games as a Service

In this 2019 GDC session, Certain Affinity’s Richard Vogel discusses his journey as a studio director building Fallout 76, Battlecry, … source