Tag: https://gdconf.com/

Feb 20
GDCA 2023: Leslee Sullivant Emcee Announcement

Leslee Sullivant reveals that she will host GDCA 2023 in this video, which also includes highlights from last year’s Game Developers Choice Awards. The Game Developers Conference is pleased to announce that Leslee Sullivant will be serving as host for GDCA 2023, taking place at the Game Developers Conference in San Francisco (with a live […]

Feb 19
Driving Emotionally Expressive NPC Animations and Behaviors with a Designer-Friendly Pipeline

In this 2021 AI Summit talk, Square Enix’s Gautier Boeda shares a designer-friendly method to add an emotional pipeline to … source

Feb 14
Living on 1HP: Early Research into Health and Performance in Esports

In this 2021 Esports Summit, panelists provide a general overview of existing research relevant to not only players but also the … source

Feb 13
Lessons from Duolingo: From Startup to IPO

In this GDC 2022 session, Karin Tsai, Senior Director of Engineering, shares the key decisions that she believes led to the … source

Feb 08
Inclusive Marketing for Indies

In this 2021 Independent Games Summit talk, Robot Teddy’s Melissa Chaplin walks through how indie studios can ensure their … source

Feb 04
The Design Direction of 'I Expect You To Die 2'

In this GDC 2022 session, walk through the design and production process of Schell Games’ VR sequel, I Expect You To Die 2. Using actual documents the studio used to create the game, Design Director Francisco Souki will share design documents and at which stage in production developers should be using them. GDC returns to […]

Feb 03
Creating a Horror Score on a Shoestring Budget

In this GDC 2021 talk, learn the tools for creative composition, orchestration, and decision-making within the confines of an extremely tight budget. GDC returns to San Francisco this March 20-24, 2023, and registration is now open! For more information, be sure to visit our website and follow the #GDC23 hashtag on social media. Subscribe to […]

Feb 02
The Art Direction of 'Psychonauts 2'

In this GDC 2022 talk, Double Fine Productions’ Lisette Titre-Montgomery walks through the various artistic processes the team at … source

Jan 29
Restoring the Forest: Capturing the Themes of 'Kena' Through VFX

In this 2022 Visual Effects Summit talk, learn how the team at Ember Lab developed the VFX for Kena: Bridge of Spirits bringing the world to life while enhancing the game’s themes of restoration and regrowth. Nolan Carnahan will share the multilayered VFX used to create real-time feedback as players fight back Deadzone corruption and […]

Jan 28
Living the Dream or Surviving the Nightmare: Making Commercial Indie Games as a Professor

In this 2021 Educators Summit talk, panelists address the opportunities and pitfalls of academic indie game development, through topics such as funding structures, dissemination and university validation, student collaborations, intellectual property, the development process and the integration of all of the above en route to promotion and tenure. GDC returns to San Francisco this March […]