Tag: https://gdconf.com/

Jan 31
Balancing Audiences in Astro Bot – #gdcrewind #gdc2026

At GDC 2025 Nicolas Doucet explored making Astro Bot for two distinct audiences. Attend more talks like this one at GDC Festival … source

Jan 30
GDC First Drops 2 – #gdc2026 #gaming

With GDC Festival of Gaming 2026 rapidly approaching, check out some of the awesome companies you’ll see talks from. source

Jan 29
Rendering Optimization Techniques – #gdcrewind #gdc2026

Rendering optimization techniques were a key part of the creating the look and feel for clothing in Kingdom Come Deliverance II … source

Jan 28
5 things I bring to GDC – Ep 4 #gdc2026

5 things I bring to GDC episode 4 is finally here! Bekah Saltsman stays fed and keeps things weird with the things she brings. What are you bringing to GDC Festival of Gaming 2026? GDC returns this March 9-13, 2026, in San Francisco! GDC talks cover a range of developmental topics including game design, programming, […]

Jan 27
Differences in PC and Console Monetization – #gdcrewind #gdc2026

At GDC 2025 Ben Porter explored key differences between pc and console monetization. Don’t miss out on key insights and more … source

Jan 20
Console Gaming Revenue Trends – #gdcrewind #gdc2026

It’s another #GDCRewind! In this clip from GDC 2025 Ben Porter looks at console gaming revenue trends. GDC Festival of Gaming 2026 will have more content like this! Register today! #GDC2026 GDC Festival of Gaming returns this March 9-13, 2026, in San Francisco! GDC Festival of Gaming talks cover a range of developmental topics including […]

Jan 19
Advice for Indie Developers – #gdcrewind #gdc2025

In this #GDCRewind from GDC 2025 Wout Van Halderen (Playstack) has some great advice for indie developers looking for teams like his for their game. Get more insights like these at GDC Festival of Gaming 2026 #GDC2026 GDC returns this March 9-13, 2026, in San Francisco! GDC talks cover a range of developmental topics including […]

Jan 18
Dynamic Environment Lighting in Sky: Children of the Light #gdcrewind #gdc2026 #gaming

Dynamic Environment lighting is a key part of the visuals of Sky: Children of the Light. In this short from GDC 2025 Oliver … source

Jan 17
Creating Sonic Identity – #gdcrewind #gdc2026

Joakim Enigk Sjoberg (Senior Technical Sound Designer) and Philip Eriksson (Audio Director) explore creating the sonic identity … source

Jan 16
GDC First Drops 1 – #gdc2026

T-minus 54 days until GDC Festival of Gaming 2026 (We can’t believe it either!) and this agenda is packed with so many games. source